Nightingale
“Heal Wave” changes (at max skill level):
Heals all allied Heroes restoring 405,000 Health (was 73, 796) and 45,000 Health per second (was 10,037) for 9 seconds.
Skin stat changes:
Skin at level 3 (before):
- Damage 6%
- Healing Bonus 4%
- Health 6%
Skin at level 6 (current):
- Crit Bonus 30%
- Crit Chance 15%
- Damage 30%
- Elemental Damage 30%
- Healing Bonus 30%
- Health 40%
Beck
“Pass the Gravy” changes (at max skill level):
This Hero tosses a can of gravy at the enemy covering the battlefield in gravy dealing 301,731 Elemental Damage (was 11,550) and providing 228,692 Health (was 53, 958) to all allies.
Skin stat changes:
Skin at level 3 (before):
- Crit Chance 4%
- Elemental Damage 6%
- Health 6%
Skin at level 6 (current):
- Crit Bonus 15%
- Crit Chance 7%
- Damage 35%
- Elemental Damage 40%
- Health 35%
Steele
“Bullet Hell” changes (at max skill level):
Fires a hail of bullets at the targetted enemy, Stunning, Silencing, and dealing 300,003 Damage per Second (was 44, 237) for up to 6 seconds, or until cancelled.
Skin stat changes:
Skin at level 6 (before):
- Armor 25%
- Crit Bonus 10%
- Crit Chance 10%
- Elemental Damage 25%
- Health 25%
Skin at level 6 (current):
- Armor 40%
- Crit Chance 10%
- Damage 40 %
- Health 40%
Heckler
“Superlock” changes (at max skill level):
Overcharges himself to boost his attack. Deals 53,805 Damage to himself (was 194,395) and gains [Superclock] for 10 seconds.
While [Superclock] is active, boosts his weapon damage by 49,926 Elemental Attack Damage (was 32,693) but this Hero receives 5% (was 15%) more Damage from incoming Enemy attacks.
Skin stat changes:
Skin at level 3 (before):
- Armor 4%
- Elemental Damage 6%
- Health 6%
Skin at level 6 (current):
- Crit Bonus 10%
- Crit Chance 10%
- Damage 40%
- Elemental Damage 40%
- Health 35%
Salvatore
“Caustic Ordnance” changes (at max skill level):
Rapidly fires a salvo of 5 gas grenades at the targeted enemy, each grenade deals 350,000 (was 88,098) Elemental Damage to enemies in the targeted area.
Each time an enemy is damaged by [Caustic Ordnance], it reduces their Armor by 1,573 (was 721) for 10 seconds, up to a maximum of 5 times.
Skin stat changes:
Skin at level 3 (before):
- Armor 4%
- Elemental Armor 6%
- Elemental Damage 6%
Skin at level 6 (current):
- Crit Chance 5%
- Damage 35%
- Elemental Armor 20%
- Elemental Damage 40%
- Health 35%