Legendary Skin Changes - 7.5


Nightingale

“Heal Wave” changes (at max skill level):

Heals all allied Heroes restoring 405,000 Health (was 73, 796) and 45,000 Health per second (was 10,037) for 9 seconds.

Skin stat changes:

Skin at level 3 (before):

  • Damage 6%
  • Healing Bonus 4%
  • Health 6%

Skin at level 6 (current):

  • Crit Bonus 30%
  • Crit Chance 15%
  • Damage 30%
  • Elemental Damage 30%
  • Healing Bonus 30%
  • Health 40%


Beck

“Pass the Gravy” changes (at max skill level):

This Hero tosses a can of gravy at the enemy covering the battlefield in gravy dealing 301,731 Elemental Damage (was 11,550) and providing 228,692 Health (was 53, 958) to all allies.

Skin stat changes:

Skin at level 3 (before):

  • Crit Chance 4%
  • Elemental Damage 6%
  • Health 6%

Skin at level 6 (current):

  • Crit Bonus 15%
  • Crit Chance 7%
  • Damage 35%
  • Elemental Damage 40%
  • Health 35%


Steele

“Bullet Hell” changes (at max skill level):

Fires a hail of bullets at the targetted enemy, Stunning, Silencing, and dealing 300,003 Damage per Second (was 44, 237) for up to 6 seconds, or until cancelled.

Skin stat changes:

Skin at level 6 (before):

  • Armor 25%
  • Crit Bonus 10%
  • Crit Chance 10%
  • Elemental Damage 25%
  • Health 25%

Skin at level 6 (current):

  • Armor 40%
  • Crit Chance 10%
  • Damage 40 %
  • Health 40%


Heckler

“Superlock” changes (at max skill level):

Overcharges himself to boost his attack. Deals 53,805 Damage to himself (was 194,395) and gains [Superclock] for 10 seconds.

While [Superclock] is active, boosts his weapon damage by 49,926 Elemental Attack Damage (was 32,693) but this Hero receives 5% (was 15%) more Damage from incoming Enemy attacks.

Skin stat changes:

Skin at level 3 (before):

  • Armor 4%
  • Elemental Damage 6%
  • Health 6%

Skin at level 6 (current):

  • Crit Bonus 10%
  • Crit Chance 10%
  • Damage 40%
  • Elemental Damage 40%
  • Health 35%


Salvatore

“Caustic Ordnance” changes (at max skill level):

Rapidly fires a salvo of 5 gas grenades at the targeted enemy, each grenade deals 350,000 (was 88,098) Elemental Damage to enemies in the targeted area.

Each time an enemy is damaged by [Caustic Ordnance], it reduces their Armor by 1,573 (was 721) for 10 seconds, up to a maximum of 5 times.

Skin stat changes:

Skin at level 3 (before):

  • Armor 4%
  • Elemental Armor 6%
  • Elemental Damage 6%

Skin at level 6 (current):

  • Crit Chance 5%
  • Damage 35%
  • Elemental Armor 20%
  • Elemental Damage 40%
  • Health 35%
5 Likes

Really wonderful changes. Now some of these skin make these heroes a bit useable haha. Love the massive statistic changes for abilities with heroes like Beck, Salvador, and nightingale.

1 Like

I always wonder, does Beck’s bronze skill give bonus health to allies until end of match? Just clarifying.

1 Like

I think it’s a heal, not a health boost.

Yeah you were right I tried it I thought it would boost health but it’s a heal apparently