New Hero Concept: Butcher - Megalomaniac Torturer

Element: Biochem
Faction: SAR112
Position: Frontline

Hp 4/5
Armor 3/5
Damage 4/5
Skills 4/5

In the land of pigs, the butcher is the king
A violent criminal who tortures and poisons his victims with rusty metal.

Bronze: Slaughter - shoots a large lead nail at the target blocking it and causing healing block for 12sec.

  • If it hits a cover it can explode releasing splinters that will damage nearby enemies.
  • The nail is not very accurate.

Silver: Flying cleavers - throws two cleavers which, following two arched trajectories, will strike enemies randomly.

  • The two cleavers have a 50% chance of returning to the hero, who will suffer slight damage, but reloading the skill by 50%.

Gold: Rusty Metal - The hero’s weapon and skills cause elemental damage over time when they hit enemies.

  • Persisting on the same target will increase damage over time.

Platinum: Corrosive Dusts - the bullets of the weapon get bonus damage against the covers, at the impact release a dust that slowly corrodes the cover until destruction.
The dust can stick to enemies and continue to corrode their armor by 2% for the entire duration of the game.

Appearance: he’s a very tall, fat guy.
He wears a pig’s mask and an old, dirty butcher’s outfit.


His Weapon:
The Assistant is a large auto-cannon very slow and with few ammo, but very powerful.

shooting rate : 3.50
ammunition capacity : 15
recharge time : 2.7 seconds
damage : High