A malicious stealer Steals Health from Enemies and converts to Faster Cooldowns and Powerfull Attacks.
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Devoured: Steals Health From The opponent and Converts it into 50% of a skills cooldown and Distributing to a Random Ally.
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Locked In: Locks himself into a Stable Position Then Fires a Devasting Shot that Consumes 35% of The opponent’s Health and Converts to Lowest ally and makes the opponent Stand in Place for 15 seconds.
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Sucksion: Randomly Consumes Opponents Health And Distributes to Damaged Cover.
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Energized: When this hero kills and Enemy he gains a charge of Energized. Each time an ally uses a skill he Distributes a Charge of Energized to a Random ally which charges a random skill to 85%