Many people know that there has been a full transition from the old 3* heroes to the new system of 5* heroes. There’s a lot of things I’ve noticed about the new system, and how challenging it is to obtain the new monthly heroes via grinding it out. However, there is a negative trend which seems to be repeating itself over and over. Let me break it down for you.
I often play the game for an hour or so every day, doing all the challenges and getting the new hero frags as much as possible. However, a problem I’ve encountered is that no matter how much time is spend trying to obtain that hero, they can’t be unlocked unless trades are completed every single day, without fail. However, that doesn’t usually happen, so the next hero rolls around, and I can no longer grind out frags for that hero.
I recall the developers wanting to balance out the benefit of those that grind vs. those that pay. The reality is, the new 5* heroes demand so much in the form of grinding, that it was never a balanced system to begin with.
Simply put, new heroes are too challenging to obtain via grinding in the given allotment of time, as too much benefit is given to those who pay to get the hero. If I could still get Alvarez frags, I would, considering I presently do not own him. But I can’t, so all that work I put into trying to get him falls short.
In short, one of two things need to happen. Either more frags need to be rewarded for co-ops, or more time/opportunities should be given to obtain the heroes we wanted to get. Doing every trade, every day, is not realistic for those who actually have life responsibilities.
Am I asking for easily obtained heroes? No. I’m asking for realistically obtained heroes. So, if grinding and buying the hero are equal paths, as the devs have inferred in the past, then this should be subject to some tweaking.
Just some feedback from your friendly (yet frustrated) Community Bro.