Even after today’s update with the new hunter ENIGMA….
zero changes in real gameplay.
Wish / suggestion:
++ VOID and ASTRAL fragments as bounty rewards, increasing by milestone.
++ Equipment boosters over, for example, 30 days registration, with which you can then also process extreme extreme levels. (Shield, weapon bonus, healing…).
++ Glyphs via events, with which you can upgrade power, shield, health.
++ Exchanges within an alliance to hero fragments or element fragments, as well as brands, coal, etc can exchange. Possibly also skins, if sb has these twice.
++ New story with new enemies. Let’s hunt demons or zombies. This allows creative space without end.
A bounty on such targets, where it gives more points if you finish a target in round 1. Maybe targets that you are not allowed to hit, like civilians, that could then give point deduction. Also aliens for my sake, but please just a creative enemy refresh!
++ Being able to play story in pairs would be cool.
++ Alliance war is lame and dominated by deals, this is nothing new. The event should be pimped or dropped. VOID plus ASTRAL- fragments as rewards would exhume incentives at least here. Otherwise you could give like in the game RISIKO special tasks like " defeat the Blue Army (more sectors at the end)"… Or “own zone 124 at the end”. That brings me then also to a MAP with more sectors and continents. Starting sectors should be randomly assigned and build HQ where you want (on a continent where you start). First round after 1h from where you have sectors. Or leave it as boring as it has been for a long time. Since many start and do nothing after day 1.
++ otherwise you see in other games also other weapons that you can equip and improve.
Finally, DECA has unfortunately not fulfilled the promise to bring an ultimate update, which will make everyone proud - unfortunately