Literally. Devs, are you tested it before launch?
You add a lot enemies with stun skills like Pris or Kunoichi what may counter by dodge move right or left, but… If you play with backline character you don’t may do that because you have only one position. This is ridiculous. You don’t have resources make atleast two positions?
Another brick in the wall is aiming if you play with backline. Without possibility change position part of enemies seat in dead zones and you don’t have any way to defeat them if hero don’t have powerful nuke skills.
All this kill many ways for fun challenges. Please, test gameplay for heroes of all lines, not only midline damagers.
Upd. Astral/Void don’t available to choose. Again. Why? You make my Everest is sad.
Upd. Another circumstances:
Enemies Commanders is bugged. They don’t kill previous summoned soldiers.
Even one Commander may summon 6 goons
Commanders summon their goons inside location objects or out of bounds, so you don’t have possibility kill this goons with regular shots
Enemies frontline heroes have 3 reset instead 2 of all other
Hard 4 became unplayable with all of that. Seriously, current Urgent Mission is most broken PVE event on my memory – you are or killed by numerous enemies, or time run out because you try destroy summoned goons which seat in out of map.