The current Ronin’s reflex skill is so useless with current AI system. He is just randomly swing his sword like an idiot and watch his teammates dying without contribute any damage to the team. Of course, he will be targeted to die last. It should be better if the AI triggers his 2nd reflex skill if he is targeted(be hit more than 2 bullets or losing 10% health).
@DevStar, thanks for the feedback. The team has seen your message and will discuss you idea internally.