I really really need to complain about this issue.
I met so many times that the opponent fires first, and this is so so unfair!
When the hero I am using arrive his position, my opponent already start to fire for one or two seconds. You should know that this difference can always decide the result of the match, and this issue should never happen.
This happens way to often. I see opponents who have a good 2-3 second head start on me and its infuriating. Its often times enough time for them to weaken a hero enough to the point where I cannot help them anymore, putting me at a one hero disadvantage for the rest of the match.
And its not a difference in position, either. Even if you are both midline heroes, the bug will still cause you to be behind, so its not about backline getting in first before frontline, its a connection error.
The only way I can explain this is lag, network error. The server isn’t sending or receiving signals from players at the same time so it starts on earlier. The game just needs to slow down and take it easy to fix this, giving like a 3 seconds buffer between the matchmaking process and the match itself.
Ya, most games load the level then have all your heroes in a starting spot and a countdown before they release players into the match. Dunno why Hero Hunters doesn’t do that and instead counts down then throws you right into a match, where sometimes you will be behind an opponent.
Reviving dead thread, but this is getting very serious and annoying. I just had a match where dogface wiped two of my heroes before I could fire a shot. So yeah, I do hope they find a way to remedy this problem, but its super annoying and just gives a dumb arbitrary advantage to a random player (And bet your life savings it isn’t going to be me).