New skill Suggestion - Healing Spy

So, this is where hero limitations comes into play. Every hero must have some kind of weakness in order to be balanced, whether it is in skills, health, or basic damage. If a hero is really good at healing and shields, their basic attack and/or health must be reduced/lacking.

I’ve thought about a few hero ideas which utilize a 50/50 shields/healing approach, one which isn’t overpowered, but realistically balanced.

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