Felt the need to make a post where people can post bugs they find in the new update, in order to help the devs fix them faster. In order for an entry to be helpful, however, be descriptive as possible and include screenshots if you have any as well. As for bugs I’ve noticed so far, here they are:
-Keel’s gold ability, “Scavenge”, does not proc upon destroying enemy cover. Tested in pvp duel with alliance member, destroyed cover unoccupied by enemy hero, skill did not proc. Destroyed cover occupied by enemy hero, skill did not proc either. Have not personally tested, but I have heard reports of skill not working in PvE activities as well.
-Bug with Flatline’s Bronze ability, “Clear!”. Played a pvp duel with an alliance member, enemy team had both Mandrake and Flatline. I initially killed Mandrake, who was revived by Flatline. Now, with both Flatline and Mandrake alive, I killed Flatline. Shortly afterwards, I killed Mandrake for the second time, but the character model was still alive and shooting at me. Mandrake’s portrait on my enemies team was crossed out, signifying his death, and there was no health bar above Mandrake’s character, but the character continued to shoot at my team. Mandrake’ Mandrake did not use any of his skills, and once the remaining enemy team members were killed, the match ended. Will provide screenshots as soon as possible. UPDATE: try to recreate bug, was unsuccessful. Potentially unknown way to trigger bug, or one time thing
-Error with new weapon type on heroes’ descriptions. Dogface, Keel, Gammond, Caine, and Hardscope received a new weapon type with the latest update, however, there is no name for this new weapon type, only the text “Missing Entry!” in place of the usual weapon type. Will post screenshots as soon as possible.
-Error with Flatline’s silver ability, “Taser”. Playing a PvP duel against alliance member, when my Halloway was tasered by Flatline. When this happened, the debuff icon came up on my screen, but did not start to countdown. Additionally, when Flatline finished Taser my Halloway, he continued to have the Taser animation on his character, meaning the electric sparks, but he was not negatively effected by it at all. This animation continued even after Halloway died.
-Error with Kunoichi’s gold ability, “Honorless”. Tested the ability on both rooted enemies and stunned enemies. I tried to test lifted enemies, but I was unsuccessful in creating the circumstances for that. When attacking rooted or stunned enemies, Kunoichi experienced no damage increase or decrease to those enemies. This has been a bug as long as Kunoichi has been around to my knowledge, and is in no way caused by the June update.
These are the only bugs I have encountered so far, but I will update this post as I find more. Additionally, I encourage other members of the community to add to this post with any significant bugs they find.