Idea for a war perk

I like the idea of making a perk that does this “successfully defended attacks cost the attacker to lose 5 extra bp”.

That’s not exactly feasible if the attacker has 9 or less bps left.

Unless you go negative and it comes off your next reset, lol. On a serious note, I would accept that if “Fighting Chance” caused the enemy team to lose one character 100% of the time instead of 25%.