My “part two” of wishing the devs to release Heroes that resemble each KLG unit. In this case, we can start with having Campaign-only KLG units as allies.
Created with images from the HH Fan Kit and gimp software.
Big Battle Raid Mode
Basic Info: this mode would be essentially a large-scale version of the Co-op raids we currently have. Instead of the usual three Heroes, the two Co-op players will have the option of up to five Heroes to bring to the Raid battle.
Not only that, players would also be assisted by computer controlled Heroes, three A.I. Heroes for either player. These A.I. Heroes could range from Heroes from a certain faction or even the Campaign-only KLG units.
The setting and event theme can dictate whom the A.I. Heroes would be. If the battle was set in the Morlock Den, Morlock Heroes would assist. Likewise if the setting was Fort Anchor, the A.I. Heroes would come from the Shoremen.
More Info: Big Battle Raids would be a weekly event, similar to the Alliance chest, and would rotate between several events each week.
For example: in one of these weeks, the Raid would be set in Armory Park against the rebelling Magistrates. The KLG reluctantly requests the assistance of anyone in the vicinity, wherein you and your Co-op partner would arrive. In this raid, the Kurtz Lawgivers, KLG Black Ops, and even the Campaign-only KLG can arrive to assist.
The Raid can last as long as five waves or even as one huge wave. In the example, the waves would consist of Magistrates-loyal KLG units and the Magistrates Heroes themselves (albeit exceptionally buffed akin to the single-win, Hero Fragment Raid).
Rewards: of course, a Raid this big must give a reward just as large. First time victories, regardless of Heroes lost, would reward a sizable payout. First time rewards can include a massive payout of currency of any type, including Gold, Universal Fragments, and rare crafting materials. Of course, increasing the difficulty increases the rewards.
Subsequent victories would also give a meaningful rewards, however it would be minuscule compared to the First Time Victory reward. Subsequent victories can give out a few Fragments, crafting materials, etc.
tl;dr: 5 + 5 + A.I. teams Vs. a huge wave of beefy enemies for valuable stuff because we’re thirsty for content. Basically Co-op Raids 2. Also the KLG units look really cool can we please have them devs please oh please
Roast me hard campaign style.