Astrix
STAT CHANGES:
Health: 503,212 to 892,950
Damage: 53,217 to 69,739
Elemental damage: 43,945 to 46,943
Offensive mod: x2497.5 to x3145
WEAPON CHANGES:
Ammo capacity: 4 to 5
Damage Per second: 97,151 to 116,682
Damage Per Shot: 85,221 to 93,345
ADDITIONAL CHANGES:
Made the boomerang to return to the Hero 50% faster than before once it hits its targets.
ABILITY CHANGES:
BRONZE ABILITY: Boomerang
Throws a boomerang dealing 200,000 (was 183,326) damage to the target enemy before returning to this Hero. If this Hero retrieves her boomerang it reduces the cooldown of this ability by 50%.
SILVER ABILITY: Slugger Round
Fires a heavy shot towards the targeted enemy hitting the first enemy caught in its path, dealing 615,000 (was 610,091) Damage and Stunning the enemy for 5 (was 2) seconds.
GOLD ABILITY: Wingclip
Enemies damaged by Boomerang take an additional 204,645 (was 192,317) Elemental Damage per second and become rooted for 6 seconds.
PLATINUM ABILITY: Bird Of Prey
Whenever a Boomerang strikes an enemy it has a 60% chance to bounce to a nearby enemy target before returning. Each time Boomerang bounces this Hero recovers 270,509 (was 161,383) Health when the boomerang is recovered.
RUBY ABILITY: Supported
NO CHANGES
A skilled Support Hero can’t help their team if they’re down for the count. This Hero gains a 4,811 Armor bonus and 30% increased chance to Dodge.
Stratus
STAT CHANGES:
No change
WEAPON CHANGES:
No change
ADDITIONAL CHANGES:
No change
ABILITY CHANGES:
BRONZE ABILITY: Slash Strike
Jumps into an enemy, delivering a heavy slash for 250,000 (was 235,296) Damage. If the target was below 65% (was 50%) Health, the tarrget also takes 79,999 (was 26,432) Elemental damage per second for 8 seconds.
SILVER ABILITY: Caltrops
Scatters jagged barbs within a small area, slowing movement speed by 60% and dealing 100,000 (was 41,263) Elemental Damage whenever they are moving for 16 seconds. Whenever affected targets take damage from this Hero’s basic attack they have a 25% (was 15%) chance to become stunned for 3 seconds.
GOLD ABILITY: Kharmic Strike
Each Killing blow performed by this Hero restores 100,000 (was 27,816) Health per second and reduces incoming damage by 20% (was 10%) for 10 (was 4) seconds.
PLATINUM ABILITY: Second Sight
This hero’s Basic Attacks and Abilities deal 20,000 (was 17,515) Damage bonus base damage to enemies below 65% (was 50%) health.
RUBY ABILITY: Doing Damage
NO CHANGES
The difference between a good DPS Hero and a great DPS Hero lies in the amount of damage they can dish out. This Hero receives a 23,567 Elemental Attack Damage bonus, as well as 30% Skill Charge bonus for their Bronze Skill.